Disabled

The level designer can set an object's class to "Disabled" and the object will not go through the level conversion process; it will not appear in the output level file.

This topic: WorldFoundry > ObjectDisabled
Topic revision: 20 Apr 2002, KevinSeghetti;
This site is powered by FoswikiCopyright © by the contributing authors. All material on this collaboration platform is the property of the contributing authors.
Ideas, requests, problems regarding Foswiki? Send feedback