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I just read this article on assertions: http://www.cuj.com/documents/s=8464/cujcexp0308alexandr/, and want to integrate these ideas with some of my own. Here are ...
10 Jul 2003 - 19:34
Already Done * Update engine to allow arbitrary rotation matrices on objects. Hack collision system to ignore rotation for the time being. Goal: allow objects...
09 Oct 2002 - 22:21
A possible long term strategy for further growth/reuse of WF: * Interface Blender and attribedit * Make WF export scripts for Blender * Finish level e...
23 Jun 2003 - 01:20
General * Documentation Includes both reference material as well as quick start tutorials for Users/Designers/Artists * Gallery Examples of levels made in...
02 Feb 2011 - 22:58
This website is a Wiki, which means YOU can contribute to it (see the bottom of this page for an explanation). World Foundry is a complete open source (GPL) 3D ...
08 Oct 2017 - 19:54
Statistics for WorldFoundry Web Month: Topic views: Topic saves: File uploads: Most popular topic views: Top contributors for topic save and uplo...
24 Oct 2017 - 04:41
This page is where we dream, suggest entirely new ways of doing things or new features New features (see also Ideas) * New physics handler for rigid body dyna...
08 Oct 2002 - 13:51
see IncorporateAndReusePartsOfWorldFoundryInTheNebulaDevice for my (still in progress) analysis of reuse of WorldFoundry low level parts and libraries this page d...
10 Jul 2003 - 19:07
This is horribly formatted, but the important thing at this point is to make the info available... WORLD FOUNDRY PROGRAMMERS' GUIDE Contents
07 Oct 2002 - 22:32
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