Use of open-source scene graph, perhaps http://openscenegraph.org

Raises questions about streaming - can the scene graph API handle dynamic traversal/loading/paging of nodes which are not in memory?

Also raises questions about "main-loop"; many scenegraphs are event-based, providing only hooks for you to hang in custom callback code. But WF needs to control the main loop.

This topic: WorldFoundry > IdeaForSceneGraphManagement
Topic revision: 15 Apr 2002, MrLin;
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