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Q How are cyberthug.mesh.iff (MODL), cyberthug.idle.iff (ANIM), and cyberthug.run.iff (ANIM) all compiled into the single binary IFF file cyber.iff? A Look at c...
09 Oct 2002 - 12:54
tools placed here for reference until (if) they are moved above into the game framework design textile 2d packing of bitmaps (with varying width, height, and bit...
28 Jun 2003 - 02:52
OAD IFF file Format KevinSeghetti This document was written for a 3rd party using our editing system in their own game, so it has a 'not using World Foundry' sl...
18 Apr 2002 - 08:18
prep was started before I (kts) was much of an internet user (way back in 1994), so I didn't know about m4. However, looking at m4 now I don't like it. prep was w...
06 Jan 2003 - 19:01
World Foundry Programming Documentation General * WorldFoundryTechnicalNotes a loose collection of useful tidbits from e mail exchanges (older version on so...
08 Oct 2017 - 19:53
This is horribly formatted, but the important thing at this point is to make the info available... WORLD FOUNDRY PROGRAMMERS' GUIDE Contents
07 Oct 2002 - 22:32
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