KevinSeghetti -- WillNorris is also interested in making some sort of driving/racing game with WorldFoundry. It is actually not that far off target as long as the course doesn't have multiple paths.
These require significantly different scene management and physics techniques (see also PlanToUpdatePhysicsSystem). The goal is to generalize the WF engine to handle arbitrary types of games. The Blender Game engine (www.blender3d.com) is a good example of a game engine which tries - and largely succeeds - in handling arbitrary 3D game genres.